![]() ![]() Not much is really known about how the Salve was blessed by the seven in the first place, and we get a bit more of a look into this. We are then asked to find a way to somehow strengthen the Salve. My nitpicking aside, this stuff was fairly simple and unremarkable. I know it's small, I'm simply suggesting that given the fact we are offered a choice (be it real or illusion) in almost every other quest decision, and it felt odd to be forced in this rather narrow course again. There's really no option other than KILL THEM ALL here. I realize that the men here were portrayed as a radical offshoot of your normal, workaday Zamorakianism, but I by no means align myself as a Saradominist. This was my first minor issue of the quest. We arm the men that are there and are directed to clear the temple of the Zamorakians. Business as usual here, just rallying the armies of Misthalin to fight at the River Salve! After getting this squared away, we meet Aeonisig and Captain Rovin at Paterdomus, preparing for the upcoming battle. We begin our journey following the assassination of Lord Drakan and the "death" of the beloved Safalaan by speaking once more with King Roald. **OBLIGATORY SPOILER WARNING: The following potentially contains spoilers for the entire Myreque quest line** The capstone quest was one I'm not soon to forget, but for reasons good or ill? Read on, and we'll flesh that out on the way. Running through the murky swamps, climbing and making my way through the maze of Meiyerditch, defeating challenging boss battles, immersing myself in the dark undertones of despair, suffering, oppression. Maybe it was all or none of those things, but whatever it was, this was my magic series. Maybe it was the environment, the general atmosphere and gravitas that each installment brought with it. Maybe it was the concept of becoming a freedom fighter, and toppling a regime from within. Maybe it was the mysterious nature of a previously unknown race and land. Something about it transcended what I've always felt makes a solid quest line. He had a graphical update on 22 April 2008 when Legacy of Seergaze was released, and again after the release of River of Blood.From almost the very beginning, I've been attached to this series of quests.After being killed during River of Blood, his examine text becomes "A man with a hole in the middle.", a pun on "holy" (priestly) man.He appeared quite older before his chathead was updated.After this, Ivan will replace the Wolfbane, among other items. He is also involved in the Myreque quest series.ĭuring River of Blood, he is killed when Safalaan (who was turned into a Wyrd) attacks and poisons him with his claws. This must be done to do the Haunted Mine quest. If you have not found Drezel from the Canifis side, just go north of the gate and cross over the bridge into the temple. You need to speak to Drezel to access the gate into Morytania. He also briefly housed Ivan Strom, a young member of the Myreque who joined Drezel's order of Monks as he was, in Veliaf Hurtz's eyes, too young to see the horror and bloodshed that the Myreque were likely to witness.ĭrezel is also known to have a deep understanding of Saradomin, however, he's a rather a "stereotypical" Saradominist, as seen when during Darkness of Hallowvale he talked about Guthix, constantly making comparisons between him and Saradomin, referring to Guthix as a minor nature god, when he is, in fact much more powerful than Saradomin or most other gods. In behind the scenes it has been said that "Drezel could shed some light into Morytania's gloomy past". Once the quest is completed, players can talk to him to begin the Nature Spirit quest.ĭrezel is generally helpful and friendly, but can get defensive about his religion, and on more than one occasion during players' escapades involving the Myreque, he is integral to the storyline and very helpful to the player. He is the eponymous priest featured in the Priest in Peril quest, where he must escape from jail with the help of the player. Drezel was an old monk who lived in the passage bordering Morytania and the forest east of Varrock, under Paterdomus. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |